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Jason Bakutis Original Sculpture
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Jason Bakutis
  Jason Bakutis

**UPDATE, Dec 12,2008**
Alright,
 It's been awhile, school is intense, but New York City is the best place to be around Christmas time. Thanks to everyone who I met this Summer, and continue to help me live my dreams.I just added a whole bunch of things to the STORE (in the GALLERIES section), so take a look, and feel free to email me if you have any questions, or if you want to discuss various aspects of existence.
 
Here's the resume stuff for newcomers:
I've been sculpting and making molds for 25 years now. I started as a young boy, and the passion has never waned.
In the early to mid-nineties, I worked in the FX makeup field on several feature films. I worked with Academy Award winning Kurtzman, Nicotero, and Berger(KNB EFX) on several projects including "Friday The 13th-Jason Goes To Hell". I sculpted several pieces for that project. Other shops I worked with include The Chiodo Brothers("Critters 3", "Critters 4"), Rick Lazzerini's "The Character Shop"("Casper The Friendly Ghost", Bud Light "Surfing Cow"{I sculpted the front legs and mouth of life-sized animatronic cow}), and Tony Gardner's Alterian Studios ("Tank Girl").
My responsibilities at all shops were primarily sculpting and mold making.
At KNB EFX, I worked alongside Steve Frakes, who is the primary moldmaker for Rick Baker.
For the last eight years, I have been making a living selling unique casts, that I design, sculpt, paint, mold, and cast. You will see samples of all facets of my work in the following pages.
I use just about every moldmaking material available(i.e.; tin cure and platinum cure silcones, urethanes, as well as fiberglas).

In short, I can sculpt and make a mold of just about anything.

Also, I am currently training in both Maya 3d and ZBrush, enrolled at the School of Visual Arts Computer Art BFA program, in NYC. It is exciting to see that my "3-dimensional mind" is catching on quickly. Actually, 3 dimensions is the bare minimum, and things just get more interesting as we continue to add dimensions. This site will be updated with renderings in coming weeks.



Art lives at Zhibit.org