"Zelda's Adventure" 1994 -while employed by The Viridis Corporation
"Zelda's Adventure" 1994 -while employed by The Viridis Corporation

Polyfoam and latex with aluminum armature wire.
Here is one of over 100 various creatures I designed, sculpted, molded, cast, painted, and animated for a video game that never actually was released. It was time well spent, though.

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